Rockstar has promised to extend the game’s longevity by making additional missions available for GTA V’s single-player campaign as well as more cooperative activities (such as heists) for GTAO as downloadable content in 2014. Some of these upgrades are cosmetic in nature, while others give players a competitive edge in the multiplayer contests. As players level up, they unlock items that can be purchased with cash winnings, including high-end real estate, exotic vehicles, avatar costumes, and weapons. In GTAO’s virtual playground, players compete in structured multiplayer contests and have the option to rob convenience stores, get in shootouts with cops, harass one another, or explore the urban and rural terrain, waterways, and skies. Estimated at roughly 100 square miles, GTA V is the largest sandbox-style world Rockstar has ever developed. Once the mode was functional, it allowed users to play together in and around the vast, fictional city of Los Santos, San Andreas (think Los Angeles and southern California). The debut of its greatly anticipated multiplayer mode, GTA Online ( GTAO), on October 1st was marred by a series of glitches that required a few weeks and a few patches to remedy, a situation Rockstar tried to ameliorate by gifting all of its users $500k in virtual cash (aka GTA$). Yet a good deal of the excitement for this latest installment in Rockstar’s long-running and critically acclaimed parodic crime franchise was for an element that was absent during its initial launch. Rockstar Games’ Grand Theft Auto V (2013) broke a number of records following its September 17, 2013, release: it was the best-selling video game in a 24-hour period its trailer was viewed more times than any other action-adventure game and – perhaps most impressively – it eclipsed the $1 billion mark in three days, making it the fastest selling entertainment product ever.
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